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Where's the Browser Love for K-Meleon?

There's been more than enough hullabaloo about Google Chrome lately. Hell, Michael Arrington even thinks it's a "Microsoft Killer" and is "nothing less than a full on desktop operating system that will compete head on with Windows." Oh wow.

If Chrome is so great, then how is it that K-Meleon beats the pants off it in all my testing? Even as I compose this post in Blogsmith I notice the difference. For one, all my WSYWIG buttons appear. Chrome can't manage that.

For starters, you'll only be downloading the K-Meleon install file or a 7-zip archive (yes, it's portable!). There's no updater/downloader/manager application that does the isntalling for you. K-Meleon launches fast, renders pages quickly and accurately, and uses less memory with a half dozen tabs viewing the exact same pages as Chrome.


It's also got a built-in RSS reader, excellent (and extremely configurable) privacy options, built-in support for mouse gestures, integration (not importing) of favorites from IE, Opera, and Netscape, and built-in flash and CSS ad blocking.

It also natively supports themes and plugins - again, Chrome falls short. K-Meleon even has the ability to remember up multiple (you choose how many) previous browsing sessions. How cool is that?

My only real complaint about K-Meleon is that it's default look isn't that great. Somehow I'm not that concerned. This browser does so many things well that I can very easily overlook something like its aesthetics.

Chrome isn't going to kill my OS: it can't even make me switch from browsing with Firefox, for crying out loud. K-Meleon, on the other hand, I can utilize without missing a beat.

Want to give it try? Download K-Meleon, and share your thoughts. How do you think it stacks up to Chrome?

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Civiballs is a beautiful, soothing physics puzzle Time Waster

CiviballsI have an absolute weakness for physics games, and while Civiballs isn't the strongest physics-based game, what it lacks in the physics department it makes up for a few times over in style and fun.

In Civiballs, you are presented with a few colored balls, and your goal is to get those balls into the same-colored urn on the level. The "civi" part of Civiballs is that there are 3 sets of levels to play, each representing a different civilization. While the civilization doesn't affect gameplay, the artwork for each level is beautifully themed to it's appropriate era.

To play the game, you are given only one tool - a sword with which to cut the chains that are holding the balls. The puzzle part of the game is in figuring out what order, and with what timing to cut each chain. Do it right, and all the right balls end up in the right urns, with no stray balls entering an urn (a no-no). Do it wrong, and you get to start over again.

Civiballs is not terribly deep on gameplay; the entire game can be completed in about 15 minutes. But if you enjoy this type of game, it will be a very enjoyable 15 minutes.

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