Skip to Content

Exclusive: Rock Band Unplugged Track List
AOL Tech

Filed under: Macintosh, Google, Browsers

Chrome for OS X: What we know

Although no release date for the Linux and OS X variants of Chrome has been announced, some details about the Mac version of Chrome are starting to emerge.

Yesterday, Amanda Walker, a Google software engineer, laid out some of the basics on the Official Google Mac Blog.

While individuals who excel at Mac development are building the Mac version of Chrome (and Linux developers are focusing on the Linux version), the different platforms are not operating on different teams -- everyone is part of the same group and working off of the same Chromium source tree.

As I discussed earlier, Chromium is available for developers to build on OS X -- the UI layer does not exist right now, but you can run tests in the TestShell.

When it comes to a release date for either Mac or Linux, Amanda won't give an estimate. In the blog entry, she writes, "we're not setting an artificial date for when they'll be ready--we simply can't predict enough to make a solid estimate." Fair enough, though obviously lots of Mac and Linux fans hope that it is sooner rather than later.

More details, at least about who is working on the Mac version, have also started to emerge. Mike Pinkerton, the project leader for Camino, posted in his blog that he is working on the Chromium project as a Mac developer. For anyone unfamiliar with Camino, it is a native OS X Gecko browser. Think the rendering engine of Firefox 2, with the interface and Cocoa-goodness of Safari. Up until FireFox 3, Camino was pretty much the only Gecko-based browser I used on my Mac. Interestingly, Pinkerton's former co-lead on the Camino project, Dave Hyatt, currently works at Apple on the Safari and WebKit teams.

Knowing how successfully the Camino team adapted Gecko to OS X, this gives me a lot of confidence in Chrome for OS X.

Reader Comments (Page 1 of 1)

Featured Time Waster

Civiballs is a beautiful, soothing physics puzzle Time Waster

CiviballsI have an absolute weakness for physics games, and while Civiballs isn't the strongest physics-based game, what it lacks in the physics department it makes up for a few times over in style and fun.

In Civiballs, you are presented with a few colored balls, and your goal is to get those balls into the same-colored urn on the level. The "civi" part of Civiballs is that there are 3 sets of levels to play, each representing a different civilization. While the civilization doesn't affect gameplay, the artwork for each level is beautifully themed to it's appropriate era.

To play the game, you are given only one tool - a sword with which to cut the chains that are holding the balls. The puzzle part of the game is in figuring out what order, and with what timing to cut each chain. Do it right, and all the right balls end up in the right urns, with no stray balls entering an urn (a no-no). Do it wrong, and you get to start over again.

Civiballs is not terribly deep on gameplay; the entire game can be completed in about 15 minutes. But if you enjoy this type of game, it will be a very enjoyable 15 minutes.

View more Time Wasters

Featured Galleries

Defective by Design, London: Protest Pictures
Microsoft Security Essentials
Chromium Pre-Alpha on CrunchBang Linux
Safari 4 Beta
10 Firefox themes that don't suck
IE8 RC1
Download Squad at the Crunchies After-Party
Download Squad at the Crunchies
WordPress 2.7
Cooking Mama: Mama Kills Animals
Windows 7 Hands On
Comodo Internet Security
Android First-look: Amazon.com MP3 Store
Android First-look: Twitroid
Google Reader Android
Android Hands-On
Twine 1.0
Photoshop Express Beta
Mozilla Birthday Cake
Palm stuff
Adobe Lightroom 1.1

 


Follow us on Twitter!

Flickr Pool

www.flickr.com

Download Squad bloggers (30 days)

#BloggerPostsCmts
1Lee Mathews7579
2Jay Hathaway681
3Brad Linder664
4Jason Clarke312
5Grant Robertson710
6Christina Warren28
7Nik Fletcher20

More Tech Coverage

AOL Radio