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3 Mobile Web Apps that keep old Pocket PCs relevant

My iPaq might be two and a half years old, but it's got a thumboard and WiFi. While that might not count for much, it's enough to let me rock on with three mobile web apps that have allowed me to stick with Old Faithful instead of springing for a new device.

What are they? Gmail, Google Reader, and Ping.Fm Mobile.

The three things I really want to be able to do with my handheld are check and send email, read my RSS feeds, and update my status on sites like Twitter, Plurk, etc. I am, however, terrible at remembering to keep my iPaq docked and charged, and I'm not good at saving my favorite mobile app installers when I reformat my base PC.

All of which means that I need three simple apps that will run well on a freshly booted, totally naked Pocket PC 2003 install with clunky old Pocket Internet Explorer.

These three have never let me down. They're all formatted nicely for my vertical QVGA screen and stripped of any annoying elements that mess with rendering. What's more, I can follow Brad's advice and have all three open in tabs at the same time.

Gmail is great with a thumboard, and way better than texting from my cell. Reader does an excellent job of reformatting all my feeds so that they're easily readable. Using Ping.Fm means I don't have to worry about whether or not sites like Plurk, Rejaw, or Pownce will function on the iPaq. One simple form updates them all for me. Rad.

These three must haves - along with the basic PIM and media functions that Pocket PC 2003 came with - are enough to keep me productive, even with a handheld that's woefully out of date by today's standards.

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Civiballs is a beautiful, soothing physics puzzle Time Waster

CiviballsI have an absolute weakness for physics games, and while Civiballs isn't the strongest physics-based game, what it lacks in the physics department it makes up for a few times over in style and fun.

In Civiballs, you are presented with a few colored balls, and your goal is to get those balls into the same-colored urn on the level. The "civi" part of Civiballs is that there are 3 sets of levels to play, each representing a different civilization. While the civilization doesn't affect gameplay, the artwork for each level is beautifully themed to it's appropriate era.

To play the game, you are given only one tool - a sword with which to cut the chains that are holding the balls. The puzzle part of the game is in figuring out what order, and with what timing to cut each chain. Do it right, and all the right balls end up in the right urns, with no stray balls entering an urn (a no-no). Do it wrong, and you get to start over again.

Civiballs is not terribly deep on gameplay; the entire game can be completed in about 15 minutes. But if you enjoy this type of game, it will be a very enjoyable 15 minutes.

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