I have an absolute weakness for physics games, and while Civiballs isn't the strongest physics-based game, what it lacks in the physics department it makes up for a few times over in style and fun.
In Civiballs, you are presented with a few colored balls, and your goal is to get those balls into the same-colored urn on the level. The "civi" part of Civiballs is that there are 3 sets of levels to play, each representing a different civilization. While the civilization doesn't affect gameplay, the artwork for each level is beautifully themed to it's appropriate era.
To play the game, you are given only one tool - a sword with which to cut the chains that are holding the balls. The puzzle part of the game is in figuring out what order, and with what timing to cut each chain. Do it right, and all the right balls end up in the right urns, with no stray balls entering an urn (a no-no). Do it wrong, and you get to start over again.
Civiballs is not terribly deep on gameplay; the entire game can be completed in about 15 minutes. But if you enjoy this type of game, it will be a very enjoyable 15 minutes.
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Kevin said 10:34AM on 7-09-2008
The feature will be great for adding some context to URLs before sending them along to others. No doubt the spammers will have a field day with this, e.g. "/CheapCialisHere," etc.
BTW, a nice article in my local paper about the kid who created tinyURL:
http://tinyurl.com/StarTribuneArticle
Cheers.
http://www.kevinsbrady.com/
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emmzee said 6:14PM on 7-09-2008
Neat feature and nice article link re the creator of TinyURL.
I guess they forgot to mention some of the sites Mr Gilbertson created before TinyURL ... they were "get paid to" sites that came out when those were all the rage ... see for example ("Gilby Productions" at the bottom of the sites)
http://tinyurl.com/links2cash
Another of his was called "Opt-In-Pays" I think, though that one isn't available in Archive.org so I can't be sure. I did get paid from his programs back in the 'day so they were legit. :)
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