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MakeMeBabies.com, or why I will never sleep with Antonio Banderas

Antonio and I have ugly spawnI remember being a little girl, and watching my friends fuss about what their babies would like if they married George Michael, or Michael Jackson (so I am not only carbon-dating myself, but I'm also showing how naive my friends and I were). Oh, c'mon, I never fussed about these things. I was too busy playing with the Commodore PET.

The Commodore PET could only dream of doing the things modern computers (or little girls) do. Today, its dreams have come true with the introduction of (cough) MakeMeBabies.com. Okay, this site is for entertainment purposes only. The resulting child of any of these unions, holy, unholy, or otherwise, may not be true to life. Yet all of us here at Download Squad are wasting way too much time spreading our genes throughout Hollywood.

They'll thank us later, for sure.

The results of our fooling around (hate the game, not the playaz, guys) produced some interesting (if extremely disturbing) results. My (real life) husband and I had a blonde child that was much too good looking to have come from either of us. Never mind that neither of us are blonde. Antonio Banderas and I produced a child that had some serious facial issues. Interestingly enough, fellow Download Squad lady bloggers (why aren't the guy Squadders doing this too?) seemed to have children with similar facial issues. Actually, we all seemed to have the same child with Brad Pitt, Orlando Bloom, and Antonio Banderas.

So what do you all think? One trick algorithm putting similar features on generic children's heads? Or is it a deeper conspiracy? Do all the guys in Hollywood have the same genetic structure? Are they all inbred? Or maybe... Maybe it's all of us here at Download Squad. We'll never tell.

[via Jay Martinez.com]

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Civiballs is a beautiful, soothing physics puzzle Time Waster

CiviballsI have an absolute weakness for physics games, and while Civiballs isn't the strongest physics-based game, what it lacks in the physics department it makes up for a few times over in style and fun.

In Civiballs, you are presented with a few colored balls, and your goal is to get those balls into the same-colored urn on the level. The "civi" part of Civiballs is that there are 3 sets of levels to play, each representing a different civilization. While the civilization doesn't affect gameplay, the artwork for each level is beautifully themed to it's appropriate era.

To play the game, you are given only one tool - a sword with which to cut the chains that are holding the balls. The puzzle part of the game is in figuring out what order, and with what timing to cut each chain. Do it right, and all the right balls end up in the right urns, with no stray balls entering an urn (a no-no). Do it wrong, and you get to start over again.

Civiballs is not terribly deep on gameplay; the entire game can be completed in about 15 minutes. But if you enjoy this type of game, it will be a very enjoyable 15 minutes.

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