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Filed under: Internet, Security

Consumer advocates want Do Not Track anti-cookie registry

Clear Private DataYou know the federal Do Not Call registry that lets US telephone customers sign up for a list to avoid telemarketers? Two consumer advocacy groups are asking the Federal Trade Commission to basically create the same kind of registry -- for the internet.

Now, let's pretend that a US agency could regulate the way that internet companies track your data for advertising and other purposes. How exactly would that work? One way would be for the the FTC would have to require every advertising firm and web site that's accessible in the US to use a potentially enormous list of consumers to figure which computers they can place cookies on and which computers they cannot.

Or the burden could be placed on consumers to sign up for a service like the Network Advertising Initiative, which places its own cookie on your computer to alert over a dozen major advertisers that you have chosen to opt-out of targeted ads. But if you happen to clean out your cookies accidentally, you'll need to reinstall the software. or if you happen across a page from a company that hasn't signed on, you could still be tracked.

We're not saying that consumers shouldn't be able to opt out of targeted advertising. We're just saying that the people asking for federal regulation seem to be either incredibly ambitious or they lack a basic understanding of how the internet works.

[via Techdirt and CNet]

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Civiballs is a beautiful, soothing physics puzzle Time Waster

CiviballsI have an absolute weakness for physics games, and while Civiballs isn't the strongest physics-based game, what it lacks in the physics department it makes up for a few times over in style and fun.

In Civiballs, you are presented with a few colored balls, and your goal is to get those balls into the same-colored urn on the level. The "civi" part of Civiballs is that there are 3 sets of levels to play, each representing a different civilization. While the civilization doesn't affect gameplay, the artwork for each level is beautifully themed to it's appropriate era.

To play the game, you are given only one tool - a sword with which to cut the chains that are holding the balls. The puzzle part of the game is in figuring out what order, and with what timing to cut each chain. Do it right, and all the right balls end up in the right urns, with no stray balls entering an urn (a no-no). Do it wrong, and you get to start over again.

Civiballs is not terribly deep on gameplay; the entire game can be completed in about 15 minutes. But if you enjoy this type of game, it will be a very enjoyable 15 minutes.

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