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Facebook adds outside info to news feeds, plus Lexicon trend graphs

Facebook Lexicon
Facebook has rolled out two new features. The first is a Google Trends style tool called Lexicon that lets you graph popular keywords that have appeared on Facebook profiles, groups, and walls. The second is the addition of third party data to Facebook Mini-Feeds.

The graph feature is pretty much self explanatory. You enter a term, and Facebook will show you how frequently it pops up on the site. Enter two terms, separate by a comma, and you can compare their popularity. The Mini-Feed update is a little more interesting, but only a little. Users can now associate their Facebook accounts with Flickr, Picasa, Yelp, and del.icio.us so that pictures, reviews, and links they post to those sites will be added to their Facebook feeds.

The move seems designed to help Facebook compete with a number of new "lifestreaming" services like FriendFeed and Socialthing! which allow users to track updates from across a series of social networks. The difference between Facebook and those other sites is that FriendFeeed and Socialthing! let you track far more than 4 networks. Where's Twitter, Pownce, Digg, Reddit, and YouTube?

It should be interesting to see if Facebook fleshes out its lifestreaming features in the future. It would seem to be in the company's best interest to do so. Because if users decide that it's easier to keep track of their social networking data while visiting a 3rd party site like FriendFeed, that means they'll be spending less time at Facebook's page, which means less advertising revenue.

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Featured Time Waster

Civiballs is a beautiful, soothing physics puzzle Time Waster

CiviballsI have an absolute weakness for physics games, and while Civiballs isn't the strongest physics-based game, what it lacks in the physics department it makes up for a few times over in style and fun.

In Civiballs, you are presented with a few colored balls, and your goal is to get those balls into the same-colored urn on the level. The "civi" part of Civiballs is that there are 3 sets of levels to play, each representing a different civilization. While the civilization doesn't affect gameplay, the artwork for each level is beautifully themed to it's appropriate era.

To play the game, you are given only one tool - a sword with which to cut the chains that are holding the balls. The puzzle part of the game is in figuring out what order, and with what timing to cut each chain. Do it right, and all the right balls end up in the right urns, with no stray balls entering an urn (a no-no). Do it wrong, and you get to start over again.

Civiballs is not terribly deep on gameplay; the entire game can be completed in about 15 minutes. But if you enjoy this type of game, it will be a very enjoyable 15 minutes.

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