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Filed under: Blogging, Google, Beta

Google adds post scheduling to Blogger

Blogger schedule posts
While Google's Blogger service offers just a fraction of the features you'll find from a more robust blog client like WordPress, it looks like Google is playing catch up. Just the other day we reminded you that you can check out draft.blogger.com for a variety of beta features and widgets that aren't available via the regular Blogger site. And now it looks like Google has added a feature do Blogger in Draft that it should have had years ago: the ability to schedule posts.

Previously, once you hit the publish button in Blogger, your post would go live. Even if you set the date for tomorrow or next year, a post would still go live as soon as you hit publish. This comes in handy if you want an easy way to pin a post to the top or bottom of the page (just set the date for the year 3017 or 1999). But if you plan on taking a vacation and you want to schedule a new post every day while you're out, you've had to resort to third party services, like writing blog posts via email and using an email scheduler like LetterMeLater.

But now if you use the Blogger in Draft page, you can schedule posts just by setting the time for a future date and then clicking Publish. A message should pop up telling you that your post is now scheduled. Keep in mind, this only works if you write your posts using draft.blogger.com. If you use the main Blogger page, posts will go live as soon as you hit publish.

[via Google Operating System]

Featured Time Waster

Civiballs is a beautiful, soothing physics puzzle Time Waster

CiviballsI have an absolute weakness for physics games, and while Civiballs isn't the strongest physics-based game, what it lacks in the physics department it makes up for a few times over in style and fun.

In Civiballs, you are presented with a few colored balls, and your goal is to get those balls into the same-colored urn on the level. The "civi" part of Civiballs is that there are 3 sets of levels to play, each representing a different civilization. While the civilization doesn't affect gameplay, the artwork for each level is beautifully themed to it's appropriate era.

To play the game, you are given only one tool - a sword with which to cut the chains that are holding the balls. The puzzle part of the game is in figuring out what order, and with what timing to cut each chain. Do it right, and all the right balls end up in the right urns, with no stray balls entering an urn (a no-no). Do it wrong, and you get to start over again.

Civiballs is not terribly deep on gameplay; the entire game can be completed in about 15 minutes. But if you enjoy this type of game, it will be a very enjoyable 15 minutes.

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