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Filed under: Internet, E-mail

Oops, sorry - 14,000 e-mail accounts get deleted

OopsLooks like Charter, a national cable and high-speed internet provider, decided to include more than just inactive accounts in its routine email account deletion. Although arguably not as bad as over-billing your customers a year in advance to the tune of $7.5 million, 14,000 users that had e-mail accounts with Charter found them to be completely emptied, including all the cute photos of the grandchildren and other attachments.

Worse yet, it's gone for good. According to the AP, Charter says that none of it can be restored. To make amends, the company credited the bill of each user who's account was deleted with $50. Better than nothing, but still - the only excuse Charter could come up with for this error was that something like this had never happened before.

All told, the mistake cost them $700,000 - and a few customers, perhaps. It seems that irresponsible handling of customer data has virtually no repercussions beyond self-inflicted ones. Airlines lose luggage on occasion, but not a whole day's flights worth of luggage. But who's to blame? The users who failed to protect their own data or the company that failed to protect the user's data?

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Featured Time Waster

Civiballs is a beautiful, soothing physics puzzle Time Waster

CiviballsI have an absolute weakness for physics games, and while Civiballs isn't the strongest physics-based game, what it lacks in the physics department it makes up for a few times over in style and fun.

In Civiballs, you are presented with a few colored balls, and your goal is to get those balls into the same-colored urn on the level. The "civi" part of Civiballs is that there are 3 sets of levels to play, each representing a different civilization. While the civilization doesn't affect gameplay, the artwork for each level is beautifully themed to it's appropriate era.

To play the game, you are given only one tool - a sword with which to cut the chains that are holding the balls. The puzzle part of the game is in figuring out what order, and with what timing to cut each chain. Do it right, and all the right balls end up in the right urns, with no stray balls entering an urn (a no-no). Do it wrong, and you get to start over again.

Civiballs is not terribly deep on gameplay; the entire game can be completed in about 15 minutes. But if you enjoy this type of game, it will be a very enjoyable 15 minutes.

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