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Mozilla Weave to blur the distinction between web and browser

Mozilla Weave
Mozilla has just announced a new initiative that on its face sounds a lot like Google Browser Sync. The project aim's to give Firefox users increased "user control over personal information." In other words, you'll be able to store your browser data including bookmarks, history, and customizations on a Mozilla Server. That way you can synchronize your preferences across the browsers on your work and home PCs and any others you have lying around. You know, exactly the way you can with Google Browser Sync.

It sounds like there's a chance the project (known for now as "Mozilla Weave") will do more than let you synchronize your data though. Mozilla mentions that another goal is to allow "developers to build innovative online experiences." It's not yet clear exactly what kind of experiences Mozilla is talking about. But once your personal data is stored online, there could be all sorts of ways to interact with it. Like maybe a Mozilla-backed online office suite. Oh right, Google's got that covered. How about email? Oh right.

Mozilla Weave is still in its infancy over at Mozilla Labs, so it'll be interesting to see how the concept evolves. At the very least, it'd be nice to have a browser sync feature built by the folks who designed the browser in the first place.

[via Mozilla Links]

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Featured Time Waster

Civiballs is a beautiful, soothing physics puzzle Time Waster

CiviballsI have an absolute weakness for physics games, and while Civiballs isn't the strongest physics-based game, what it lacks in the physics department it makes up for a few times over in style and fun.

In Civiballs, you are presented with a few colored balls, and your goal is to get those balls into the same-colored urn on the level. The "civi" part of Civiballs is that there are 3 sets of levels to play, each representing a different civilization. While the civilization doesn't affect gameplay, the artwork for each level is beautifully themed to it's appropriate era.

To play the game, you are given only one tool - a sword with which to cut the chains that are holding the balls. The puzzle part of the game is in figuring out what order, and with what timing to cut each chain. Do it right, and all the right balls end up in the right urns, with no stray balls entering an urn (a no-no). Do it wrong, and you get to start over again.

Civiballs is not terribly deep on gameplay; the entire game can be completed in about 15 minutes. But if you enjoy this type of game, it will be a very enjoyable 15 minutes.

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