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Filed under: OS Updates, Linux, Google, Open Source, Mobile Minute

Google's gPhone is dead, long live Android


Google is finally lifting the veil of secrecy from one of the company's worst kept secrets: Google has been working on a cellphone platform. In the early days of gPhone speculation, rumors were flying that Google was going to launch its answer to the iPhone: a piece of hardware running custom software. Now we know that Google has instead developed a software platform for mobile phones that allows phone makers and software developers to do more with cellphones. And of course, to make sure those phones connect easily to Google services like search, Gmail, Google Maps, and so on.

Google today is announcing Android, the mobile OS and the Open Handset Alliance. Google will be releasing the first version of the software development kit for Android on November 12.

Android is built on Linux and features a virtual machine designed for memory and resource optimization. Since the OS is built on an open source foundation, we could eventually see thousands of independent developers creating or porting third party applications to the mobile operating system. Think there are plenty of applications for your Windows Mobile, Palm, or Symbian phone? If Android catches on, we'd love to see developers port every single one of those apps, plus a few Linux goodies like OpenOffice.org or at least AbiWord.

In other words, Android is sort of the anti-iPhone. While Apple released an amazing new OS for a single handset, Android will be able to run on any number of phone models. And while Apple has yet to make an SDK available for third party iPhone development (although one is coming), Google will launch an Android SDK before a single phone even runs the OS.

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Featured Time Waster

Civiballs is a beautiful, soothing physics puzzle Time Waster

CiviballsI have an absolute weakness for physics games, and while Civiballs isn't the strongest physics-based game, what it lacks in the physics department it makes up for a few times over in style and fun.

In Civiballs, you are presented with a few colored balls, and your goal is to get those balls into the same-colored urn on the level. The "civi" part of Civiballs is that there are 3 sets of levels to play, each representing a different civilization. While the civilization doesn't affect gameplay, the artwork for each level is beautifully themed to it's appropriate era.

To play the game, you are given only one tool - a sword with which to cut the chains that are holding the balls. The puzzle part of the game is in figuring out what order, and with what timing to cut each chain. Do it right, and all the right balls end up in the right urns, with no stray balls entering an urn (a no-no). Do it wrong, and you get to start over again.

Civiballs is not terribly deep on gameplay; the entire game can be completed in about 15 minutes. But if you enjoy this type of game, it will be a very enjoyable 15 minutes.

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