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iPhone and iPod Touch SDK coming in February

iPhone and iPod Touch SDK coming in FebruaryGet ready for iPhone and iPod Touch applications to roll out of the pipes early next year, an SDK is coming!

We heard a rumor yesterday, but our friends over at TUAW have let us in on some exciting news from the Apple front. Apple has said that the much anticipated iPhone SDK will be released to developers by February 2008. This Software Developer Kit will allow developers to create applications for the iPhone, as well as the iPod Touch. Of course, hackers have been developing iPhone apps pretty much since the day the device was released, but now we're talking about applications that won't be deleted every time Apple issues firmware updates.

So start that special savings account now, things are going to get really interesting with Apple devices. Its not like it wasn't heavily expected by Apple developers and loyal fans, but it sure has been long overdue and will unfortunately take some time for the release of the kit. This is mainly to ensure a proper advanced open platform is built that will not only protect iPhone's from viruses but from associated privacy attacks made on users.

This vital and dynamic third party community that is about to be created will be able to grab the SDK after MacWorld San Francisco in February 2008, something Apple and their stockholders are genuinely excited about.

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Civiballs is a beautiful, soothing physics puzzle Time Waster

CiviballsI have an absolute weakness for physics games, and while Civiballs isn't the strongest physics-based game, what it lacks in the physics department it makes up for a few times over in style and fun.

In Civiballs, you are presented with a few colored balls, and your goal is to get those balls into the same-colored urn on the level. The "civi" part of Civiballs is that there are 3 sets of levels to play, each representing a different civilization. While the civilization doesn't affect gameplay, the artwork for each level is beautifully themed to it's appropriate era.

To play the game, you are given only one tool - a sword with which to cut the chains that are holding the balls. The puzzle part of the game is in figuring out what order, and with what timing to cut each chain. Do it right, and all the right balls end up in the right urns, with no stray balls entering an urn (a no-no). Do it wrong, and you get to start over again.

Civiballs is not terribly deep on gameplay; the entire game can be completed in about 15 minutes. But if you enjoy this type of game, it will be a very enjoyable 15 minutes.

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