I have an absolute weakness for physics games, and while Civiballs isn't the strongest physics-based game, what it lacks in the physics department it makes up for a few times over in style and fun.
In Civiballs, you are presented with a few colored balls, and your goal is to get those balls into the same-colored urn on the level. The "civi" part of Civiballs is that there are 3 sets of levels to play, each representing a different civilization. While the civilization doesn't affect gameplay, the artwork for each level is beautifully themed to it's appropriate era.
To play the game, you are given only one tool - a sword with which to cut the chains that are holding the balls. The puzzle part of the game is in figuring out what order, and with what timing to cut each chain. Do it right, and all the right balls end up in the right urns, with no stray balls entering an urn (a no-no). Do it wrong, and you get to start over again.
Civiballs is not terribly deep on gameplay; the entire game can be completed in about 15 minutes. But if you enjoy this type of game, it will be a very enjoyable 15 minutes.
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John said 10:21AM on 10-16-2007
Nice, but that just means that a 15-track album is still going to cost you $14.85, which is roughly what you'd spend in a retail store, with money that would otherwise pay for the plastic container/disk as well as a ridiculous number of retail intermediaries. Now that the latter are eliminated, how about passing off those savings to us, the consumers? $.50/song (DRM-free) sounds like a step in the right direction, don't you think?!
John
http://www.gigatribe.com
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Eleventeen said 1:47PM on 10-16-2007
Blame the studios for the 99 cent charge. Almost 4/5ths of that goes directly to them while most of what Apple gets is eaten up by credit card charges and hosting charges. Apple could not charge less and still make money, which, lets be honest, as a corporation they are obligated to do for their stock holders.
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Matthew said 3:46PM on 10-16-2007
I agree they need to be cheaper but like Eleventeen said Apple has to make money as a corporation. I say Apple puts adds in iTunes (like it or not) to help pay for all their hosting costs and what not so they can drop prices on their music and still make money.
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