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iPhone Addict for September 28th 2007

  • iPhone firmware 1.1.1 update released
  • TruPhone demonstrates VoIP-over-WiFi on iPhone
  • Google launched GMail Mobile
  • Free iTunes downloads at Starbucks announced
  • Apple warns against unlocking your iPhone

iPhone firmware 1.1.1 update released
Apple released a software update that added the iTunes Wi-Fi music store, support for TV-out, and louder speakerphone and receiver volume.

TruPhone demonstrates VoIP-over-WiFi on iPhone
TruPhone demonstrated the first implementation of VoIP over WiFi using the iPhone at DEMOFall in San Diego.

Google launched GMail Mobile
Google launched GMail Mobile that makes GMail on your iPhone look and feel more like Gmail on your computer.

Free iTunes downloads at Starbucks announced
Starting next Tuesday Starbucks will start passing out a "Song of the Day" card that can be used to download a free song onto your iPhone (or your computer).

Apple warns against unlocking your iPhone
Apple has started posting signs in their stores warning that unlocking your iPhone voids the phones warrently and may make your phone "permanently inoperable" after an Apple supplied iPhone update. The iPhone Dev Team who created the unlock for the iPhone issued a statement promising to create a way for users to return their unlock handset to its original factory-fresh state.

Have you found something cool for the iPhone? Let us know about it by sending up a tip.

Missed out on what happened last week? Check out last weeks iPhone Addict.





Reader Comments (Page 1 of 1)

Featured Time Waster

Civiballs is a beautiful, soothing physics puzzle Time Waster

CiviballsI have an absolute weakness for physics games, and while Civiballs isn't the strongest physics-based game, what it lacks in the physics department it makes up for a few times over in style and fun.

In Civiballs, you are presented with a few colored balls, and your goal is to get those balls into the same-colored urn on the level. The "civi" part of Civiballs is that there are 3 sets of levels to play, each representing a different civilization. While the civilization doesn't affect gameplay, the artwork for each level is beautifully themed to it's appropriate era.

To play the game, you are given only one tool - a sword with which to cut the chains that are holding the balls. The puzzle part of the game is in figuring out what order, and with what timing to cut each chain. Do it right, and all the right balls end up in the right urns, with no stray balls entering an urn (a no-no). Do it wrong, and you get to start over again.

Civiballs is not terribly deep on gameplay; the entire game can be completed in about 15 minutes. But if you enjoy this type of game, it will be a very enjoyable 15 minutes.

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