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Filed under: Utilities, Macintosh

Do more with Monolingual, but be careful.

Last time we had a peek at Monolingual, we talked about how you can use it to remove unnecessary language resource and localization files from the Mac OS X, to make more disk space and (ostensibly) improve system performance. But did you know you can also use it to zap PowerPC resources too? Indeed, if you zap the non-Intel architecture stuff using Mono, your Intel Mac will really scream.

Just be careful when you do it. Remove the wrong resources, and you won't be able to run Microsoft Office, one of the few "big" Mac apps that still requires Rosetta, the PowerPC-emulating subsystem of Mac OS X.

While Monolingual's creators claim the program is smart enough to avoid blowing up important PowerPC resource forks in universal applications and avoid altogether messing with PowerPC-only apps (a la MS Office), at least a few of us would beg to differ. We've heard from several that have had Entourage quit working because the wrong PowerPC architecture stuff got zapped during a Monolingual session. All boiled down, the point is this--Mono can make your Intel Mac scream, but don't do it on your work computer unless you're really, really careful.

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Civiballs is a beautiful, soothing physics puzzle Time Waster

CiviballsI have an absolute weakness for physics games, and while Civiballs isn't the strongest physics-based game, what it lacks in the physics department it makes up for a few times over in style and fun.

In Civiballs, you are presented with a few colored balls, and your goal is to get those balls into the same-colored urn on the level. The "civi" part of Civiballs is that there are 3 sets of levels to play, each representing a different civilization. While the civilization doesn't affect gameplay, the artwork for each level is beautifully themed to it's appropriate era.

To play the game, you are given only one tool - a sword with which to cut the chains that are holding the balls. The puzzle part of the game is in figuring out what order, and with what timing to cut each chain. Do it right, and all the right balls end up in the right urns, with no stray balls entering an urn (a no-no). Do it wrong, and you get to start over again.

Civiballs is not terribly deep on gameplay; the entire game can be completed in about 15 minutes. But if you enjoy this type of game, it will be a very enjoyable 15 minutes.

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