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Filed under: VoIP, Social Software, web 2.0

Finally, a real social net for mobiles

Let's face it. Social networking on cell phones sucks. Web browsing on cell phones is a pain, and nobody has made it easy to participate in the social apps trifecta (profile, friends, and chat) on a mobile device. Despite this, mobile devices are still the best place to participate in social networks because they're always on-net, and they're personal. Plus, they have all the tools needed to support social network action: a built-in camera, a microphone and earpiece, and a texting apparatus. Hello MySpace, right?

Well, if MySpace didn't suck on mobile devices, that is.

Enter Mig33. This Australian startup has created a rich, easy-to-use social network for cell phones that runs as a native app. We tried it on a Nokia N95 and it installed by downloading it from Mig33's WAP download site. It ran exactly as described. With the Mig33 client running on your mobile device, you'll be able to browse other users' profiles, send chat texts, participate in a multi-user chat room, and I.M. with your buddies on MSN, AIM, and Yahoo. You'll also have VoIP capability do you can gab it up with your Mig33 buddies. Not a bad combination of functionality--and the best part, Mig33 is free to join.

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Featured Time Waster

Civiballs is a beautiful, soothing physics puzzle Time Waster

CiviballsI have an absolute weakness for physics games, and while Civiballs isn't the strongest physics-based game, what it lacks in the physics department it makes up for a few times over in style and fun.

In Civiballs, you are presented with a few colored balls, and your goal is to get those balls into the same-colored urn on the level. The "civi" part of Civiballs is that there are 3 sets of levels to play, each representing a different civilization. While the civilization doesn't affect gameplay, the artwork for each level is beautifully themed to it's appropriate era.

To play the game, you are given only one tool - a sword with which to cut the chains that are holding the balls. The puzzle part of the game is in figuring out what order, and with what timing to cut each chain. Do it right, and all the right balls end up in the right urns, with no stray balls entering an urn (a no-no). Do it wrong, and you get to start over again.

Civiballs is not terribly deep on gameplay; the entire game can be completed in about 15 minutes. But if you enjoy this type of game, it will be a very enjoyable 15 minutes.

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