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Filed under: Internet, VoIP, Social Software, web 2.0

Iotum brings conferencing to Facebook


Iotum, whose tagline is "simply relevant", has made a name for itself in the voice 2.0 industry, combining VoIP technology with their own software wizardry to make life easier for busy telephone users, especially those holstering a Blackberry. Their next frontier is Facebook, the growing-like-a-weed social networking site that has a bent towards business-people and a larger user community than LinkedIn.

Making use of Facebook's API, Iotum created a conference-calling application that will allow Facebook participants to meet online. Iotum designed their conference call instances on Facebook to resemble Facebook events, giving the conferencing apparatus a familiar look and feel. Indeed, conferences can be tied to events so that they occur automatically, or you can do them ad-hoc. Right now, Iotum's Facebook add-on provides North American numbers for conferencing, with international numbers to be added later.

More than just chat tool, Iotum's Facebook voice conferencing lets you see the portraits of each Facebook participant before and during the conference--something, which, once you've done it, seems peculiarly missing from traditional phone-service based conferences. Perhaps best of all, if you're supposed to be a participant in a call, the add-on will even send you a text message so you don't forget. Check out the full details, including screenshots. And here's the application itself.

Featured Time Waster

Civiballs is a beautiful, soothing physics puzzle Time Waster

CiviballsI have an absolute weakness for physics games, and while Civiballs isn't the strongest physics-based game, what it lacks in the physics department it makes up for a few times over in style and fun.

In Civiballs, you are presented with a few colored balls, and your goal is to get those balls into the same-colored urn on the level. The "civi" part of Civiballs is that there are 3 sets of levels to play, each representing a different civilization. While the civilization doesn't affect gameplay, the artwork for each level is beautifully themed to it's appropriate era.

To play the game, you are given only one tool - a sword with which to cut the chains that are holding the balls. The puzzle part of the game is in figuring out what order, and with what timing to cut each chain. Do it right, and all the right balls end up in the right urns, with no stray balls entering an urn (a no-no). Do it wrong, and you get to start over again.

Civiballs is not terribly deep on gameplay; the entire game can be completed in about 15 minutes. But if you enjoy this type of game, it will be a very enjoyable 15 minutes.

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