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Seriously, what's with all the WebOS applications?

Jooce
It seems like every week a few dozen companies pump out new online "operating systems," commonly referred to as WebOSes. Essentially, they're like virtual desktops that you can access from any web browser. Each lets you run a small suite of applications like a word processor, spreadsheet, calculator, instant messenger, and in some cases, even a web browser.

This week, French company Jooce launched a beta version of a slick looking WebOS, and we shrugged. It's hard to care anymore. Mashable's put together a list of more than 45 WebOS applications. And that might be just the tip of the iceberg.

Sure, the world would be a better place if we had more than 3 or 4 desktop operating systems to choose from (assuming you don't run into file compatibility problems). But seriously, do we need 50 different webtops? In fact, do we need one? There's not a single thing you can do with Jooce, EyeOS, Ataloo, AjaxWindows, or any other WebOS that you can't do with Zoho, Google Docs & Spreadsheets, and a good online storage site.

We could see a WebOS being useful if the world was filled with dumb terminals that had nothing but a web browser installed. Then you could go to any terminal and access a powerful online desktop. But instead, you can use your powerful computer to access a stripped down version of all the same tools that are already on your desktop.

Seriously, does anybody actually use any of these services? Bueller? Bueller?

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Civiballs is a beautiful, soothing physics puzzle Time Waster

CiviballsI have an absolute weakness for physics games, and while Civiballs isn't the strongest physics-based game, what it lacks in the physics department it makes up for a few times over in style and fun.

In Civiballs, you are presented with a few colored balls, and your goal is to get those balls into the same-colored urn on the level. The "civi" part of Civiballs is that there are 3 sets of levels to play, each representing a different civilization. While the civilization doesn't affect gameplay, the artwork for each level is beautifully themed to it's appropriate era.

To play the game, you are given only one tool - a sword with which to cut the chains that are holding the balls. The puzzle part of the game is in figuring out what order, and with what timing to cut each chain. Do it right, and all the right balls end up in the right urns, with no stray balls entering an urn (a no-no). Do it wrong, and you get to start over again.

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