Filed under: Business, Developer, Fun, Internet, Web services, Social Software
All signs point to mobile social networking
Given that we do everything else with our mobile phones, it's about time that we demand more user generated content. Calendars, Email, P2P and VoiP are not enough! Fans of the social networking scene are driving mobile user generated content towards revenue of $6 billion for 2012. It currently sits at a mere $572 million with the skyrocket predicted by Juniper Research in four years. With the abundance of users hooked on social networks all sitting in front of their computers for hours, they see a time when they can easily connect to Facebook type accounts when traveling out and about with a mobile device.
US users are among the highest percentage of mobile social networker's, with over 7 million users. Italy is next in line with 1.3 million, and the UK sits in third place with 1.1 million.
So, just how good at time waster games are you? Think you've got the stuff? Well, The World's Hardest Game 2.0 doesn't think you do.
Yes, amazingly, it's possible to have a sequel to a game called "The World's Hardest Game". It doesn't seem logically possible, since if the first one was actually the world's hardest, how could another one come along and share the moniker? It made me doubt the name in the first place. That is, until I tried the game.
The mechanics of the game are very simple. You are a small red square, ...
