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The first rule about Fight Club is don't blog about Fight Club

Proofpoint study
If a new study is to be believed, nearly 10 percent of companies have fired an employee for blogging or posting forum messages in violation of corporate policy.

The report (pdf) was conducted for Proofpoint, a company that sells email monitoring software, so it has a vested interest in showing executives that they can't trust their workers. So take these juicy findings with a grain of salt:
  • 32.1% of companies surveyed employ staff to read or analyze outbound email.
  • 16.9% of companies surveyed had at least one person on staff whose primary job was to monitor outbound email.
  • 37% of companies surveyed perform regular audits of outbound email.
  • The companies surveyed estimate that 18.9% of outbound email includes content that poses a risk to the company (Keep in mind -- this is what the company's estimate. That's a far cry from saying that 1 in 5 outbound messages could actually bring the company down).
More than a quarter of the companies surveyed had fired an employee in the past year for violating email policies. And nearly half had disciplined employees for the same infraction. More than 20% had investigated exposure of confidential information via a blog or message board. And 14% have disciplined companies for violating social networking policies, with 5% saying they've fired a worker for that violation.

In other words, either companies really do have a lot to worry about, or they overreact to employees' meek efforts to connect in some way with the world outside their cubicles. We'll let you draw your own conclusions.

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Civiballs is a beautiful, soothing physics puzzle Time Waster

CiviballsI have an absolute weakness for physics games, and while Civiballs isn't the strongest physics-based game, what it lacks in the physics department it makes up for a few times over in style and fun.

In Civiballs, you are presented with a few colored balls, and your goal is to get those balls into the same-colored urn on the level. The "civi" part of Civiballs is that there are 3 sets of levels to play, each representing a different civilization. While the civilization doesn't affect gameplay, the artwork for each level is beautifully themed to it's appropriate era.

To play the game, you are given only one tool - a sword with which to cut the chains that are holding the balls. The puzzle part of the game is in figuring out what order, and with what timing to cut each chain. Do it right, and all the right balls end up in the right urns, with no stray balls entering an urn (a no-no). Do it wrong, and you get to start over again.

Civiballs is not terribly deep on gameplay; the entire game can be completed in about 15 minutes. But if you enjoy this type of game, it will be a very enjoyable 15 minutes.

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