Filed under: Fun, Games, Windows, Macintosh, Linux, Windows Mobile, Palm
ScummVM 0.10.0 released
ScummVM has hit its first double digit (but still beta) release. ScummVM started out as a game engine capable of running old LucasArts games built for the Scumm engine. Over the last few years, it's transformed over the years into a cross-platform system for running dozens of classic video games, including some early Sierra Adventure games.Version 0.10.0 is available for OS X, Linux, Windows, Windows mobile, the Nintendo DS, and a bunch of other operating systems/platforms. Updates include:
- Support for Future Wars
- Support for Gobliins 2
- Support for Gobliins 3
- Support for Ween: The Prophecy
- Support for Bargon Attack
- Support for Nippon Safes
- Support for Sierra AGI games including the early Kings Quest, Police Quest, and Space Quest titles
Remember, most of these games are still protected by copyrights, and it's only legal to play them if you own the original disks. A few adventure games have been released for free, and can be downloaded from the ScummVM downloads page.
[via AximSite]
So, just how good at time waster games are you? Think you've got the stuff? Well, The World's Hardest Game 2.0 doesn't think you do.
Yes, amazingly, it's possible to have a sequel to a game called "The World's Hardest Game". It doesn't seem logically possible, since if the first one was actually the world's hardest, how could another one come along and share the moniker? It made me doubt the name in the first place. That is, until I tried the game.
The mechanics of the game are very simple. You are a small red square, ...

Reader Comments (Page 1 of 1)
Parker said 11:18AM on 6-25-2007
Score! ScummVM is great. I don't know why they don't go and just release it officially already. Most of the games of my youth aren't playable on modern machines, but I'm grateful for the ability to still enjoy the Monkey Island series, and Indiana Jones. :-)
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zander106 said 12:54PM on 6-25-2007
Actually, I think this version of ScummVM is the *first* to include non-Scumm games, like the Sierra AGI games. Up till now it's mostly been focused on constantly improving emulation of Scumm games.
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fsdfsdsdf said 1:05PM on 6-25-2007
@zander: well, you are extremely wrong.
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