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Google News facing an uncertain future

Since the dawn of time Google News has refused to pay for the right to show snippets from news stories and linking to the external headline, claiming that it constitutes fair use. They've stood by this stubbornly, even as other news sites have one-upped them in news traffic on a continual basis. That makes the story out of the Scotland's Sunday Herald all the more shocking. The story reports that Google has reached a secret deal with a few large UK news groups to license content for Google News. Say it ain't so Google? Secret deals? It all seems so clandestine. It's like that major league slugger who resisted steroids for so long, even as all the other guys were hitting more home runs and getting more attention. And then, finally, reluctantly, he caves and falls to the dark side.

This not-so-secret deal has major implications for the current online news format. One of the big feathers in Google's moral superiority cap is that they don't run ads, so they don't profit from their news site. They're doing it out of the goodness of their hearts, sending traffic to the external sites. This is a boost to the fair use argument, proving that they're not doing it for their own gain. However, if Google has to start paying for licensing its news, do you think it's really going to be able to stay ad-free? They may be alright with not making money off of their news site, but there's no way they're going to stand for losing a ton. Implode much?

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Featured Time Waster

Civiballs is a beautiful, soothing physics puzzle Time Waster

CiviballsI have an absolute weakness for physics games, and while Civiballs isn't the strongest physics-based game, what it lacks in the physics department it makes up for a few times over in style and fun.

In Civiballs, you are presented with a few colored balls, and your goal is to get those balls into the same-colored urn on the level. The "civi" part of Civiballs is that there are 3 sets of levels to play, each representing a different civilization. While the civilization doesn't affect gameplay, the artwork for each level is beautifully themed to it's appropriate era.

To play the game, you are given only one tool - a sword with which to cut the chains that are holding the balls. The puzzle part of the game is in figuring out what order, and with what timing to cut each chain. Do it right, and all the right balls end up in the right urns, with no stray balls entering an urn (a no-no). Do it wrong, and you get to start over again.

Civiballs is not terribly deep on gameplay; the entire game can be completed in about 15 minutes. But if you enjoy this type of game, it will be a very enjoyable 15 minutes.

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