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New evidence that digg's staff is pulling posts they don't like?

When digg's staff began pulling stories during the HD-DVD key fiasco because they were either potentially violating digg's TOS or could simply land the site in hot water, that was one thing. But when Andy Hagans (a self-proclaimed professional link baiter, mind you) does some real poking around to uncover intriguing evidence that digg's staff - not the Bury Brigade™, as they're called - is pulling stories they don't like, it's a whole different story.

To summarize: Andy and some of his friends have noticed healthy stories that were rising up the ranks suddenly disappear. While plenty of stories have suffered the fate of being buried, these stories weren't showing up in specific searches of buried stories. Replying to Andy's query of digg's staff as to what's up, they apparently offered what is sounding more and more like the canned cop-out: "it was buried as lame by too many users."

If all this is true, one has to wonder why digg's users aren't getting their panties in a bunch the same way they did over a 16-digit number that no one really needs. Is digg pulling stories? Will we see another valiant reply from Kevin Rose on the digg blog? How trustworthy is a social news system that allows stories to disappear and get buried without asking those who bury them to be accountable for their decision?

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Featured Time Waster

Civiballs is a beautiful, soothing physics puzzle Time Waster

CiviballsI have an absolute weakness for physics games, and while Civiballs isn't the strongest physics-based game, what it lacks in the physics department it makes up for a few times over in style and fun.

In Civiballs, you are presented with a few colored balls, and your goal is to get those balls into the same-colored urn on the level. The "civi" part of Civiballs is that there are 3 sets of levels to play, each representing a different civilization. While the civilization doesn't affect gameplay, the artwork for each level is beautifully themed to it's appropriate era.

To play the game, you are given only one tool - a sword with which to cut the chains that are holding the balls. The puzzle part of the game is in figuring out what order, and with what timing to cut each chain. Do it right, and all the right balls end up in the right urns, with no stray balls entering an urn (a no-no). Do it wrong, and you get to start over again.

Civiballs is not terribly deep on gameplay; the entire game can be completed in about 15 minutes. But if you enjoy this type of game, it will be a very enjoyable 15 minutes.

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