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Filed under: Internet, Windows Mobile, Symbian, Palm, BlackBerry

Fit websites on your mobile browser with Mowser

MowserWeb browsers on mobile phones and PDAs are notoriously bad at rendering web pages meant to be viewed on monitors with resolutions of 1024x768 or higher resolutions. Pages can take an incredibly long time to load, and once they do, you're often presented with the least important information first as the browser puts all the navigation links from the left side of the page first, followed by the content.

Mowser is one of the latest web-based solutions for these problems. There's no program to download, just one website to bookmark. You navigate to Mowers.com, and then type in the URL of the page you want to visit. Mowser splits the page up into a series of smaller pages that will load faster. It also strips out most of the graphics.

The site also has a list of popular sites that are already designed for the small screen.

Overall, the idea is great, but the execution is so-so. For example, if you use the link to the New York Times News River, everything looks great on a mobile browser. But if you type www.nytimes.com into Mowser, the first screen you see is a page of navigation links. It's not until halfway through the second page that you start to get articles.

The developer has a video walkthrough on the company blog if you want to get a full look at Mowser's features. For a list of similar resources, check out Download Squad's roundup of mobile start pages.

[via WebWare]

Reader Comments (Page 1 of 1)

Featured Time Waster

Civiballs is a beautiful, soothing physics puzzle Time Waster

CiviballsI have an absolute weakness for physics games, and while Civiballs isn't the strongest physics-based game, what it lacks in the physics department it makes up for a few times over in style and fun.

In Civiballs, you are presented with a few colored balls, and your goal is to get those balls into the same-colored urn on the level. The "civi" part of Civiballs is that there are 3 sets of levels to play, each representing a different civilization. While the civilization doesn't affect gameplay, the artwork for each level is beautifully themed to it's appropriate era.

To play the game, you are given only one tool - a sword with which to cut the chains that are holding the balls. The puzzle part of the game is in figuring out what order, and with what timing to cut each chain. Do it right, and all the right balls end up in the right urns, with no stray balls entering an urn (a no-no). Do it wrong, and you get to start over again.

Civiballs is not terribly deep on gameplay; the entire game can be completed in about 15 minutes. But if you enjoy this type of game, it will be a very enjoyable 15 minutes.

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