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MyCyberTwin- create the cyber version of yourself

You can't be available to chat online all the time, or can you? MyCyberTwin is a way for you to create a cyber version of yourself that can communicate with friends when you're not around.

By answering 79 questions about yourself you teach your twin what you might say when posed with different questions. In addition to answering the personality questions there is a virtual classroom where you can teach your twin lesson on how to be you with questions on everything from how you say hello to how you insult people. Essentially you can create a cyber version of yourself that is so much like you no one will notice when you're not around.

To have your Twin chat with your friends you can embed a flash window on your website or myspace page, or you can set your twin to chat for you in Microsoft Windows Live Messenger. You can check out what your twin says when you're not around by reading the chat logs on CyberTwin's website.

Your twin will have 500 conversations every 28 days for free, after that it starts charging for its services with 500 more credits running you $12.50 and 50,000 credits $349.50. For novelty purposes the free version is a pretty fun concept. Paying a bot that's just like you to chat on the internet? That's kind of creepy. The site still has a few kinks in it as well. I had to log back in mid survey when I created my twin this morning. Anyway, here I am. Chat with me by clicking the logo (unless 500 people beat you to it).

[Via TechCrunch]

Reader Comments (Page 1 of 1)

Featured Time Waster

Civiballs is a beautiful, soothing physics puzzle Time Waster

CiviballsI have an absolute weakness for physics games, and while Civiballs isn't the strongest physics-based game, what it lacks in the physics department it makes up for a few times over in style and fun.

In Civiballs, you are presented with a few colored balls, and your goal is to get those balls into the same-colored urn on the level. The "civi" part of Civiballs is that there are 3 sets of levels to play, each representing a different civilization. While the civilization doesn't affect gameplay, the artwork for each level is beautifully themed to it's appropriate era.

To play the game, you are given only one tool - a sword with which to cut the chains that are holding the balls. The puzzle part of the game is in figuring out what order, and with what timing to cut each chain. Do it right, and all the right balls end up in the right urns, with no stray balls entering an urn (a no-no). Do it wrong, and you get to start over again.

Civiballs is not terribly deep on gameplay; the entire game can be completed in about 15 minutes. But if you enjoy this type of game, it will be a very enjoyable 15 minutes.

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