Filed under: Design, Developer, Blogging, Web services
Want a Web 2.0 hit? Go old school

He makes a fairly convincing case; IM/Aim/ICQ/Gtalk? That's all just talk and finger. Google? That's just a sophisticated implementation of find and grep.
Kottke takes it one step further; "take something that everyone does with their friends and make it public and permanent." Jason Kottke says YouTube, Flickr, Twitter and Blogging all have a meat-space equivalent and that making a hit just take successfully boiling that down to the Web and making it public and permanent.
So what are you waiting for? Fire up some Ruby-on-Rails and make something permanent!
So, just how good at time waster games are you? Think you've got the stuff? Well, The World's Hardest Game 2.0 doesn't think you do.
Yes, amazingly, it's possible to have a sequel to a game called "The World's Hardest Game". It doesn't seem logically possible, since if the first one was actually the world's hardest, how could another one come along and share the moniker? It made me doubt the name in the first place. That is, until I tried the game.
The mechanics of the game are very simple. You are a small red square, ...
