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Adobe Apollo blasts off, where will it take us?

You can pick up your free (as in beer) copy of the Apollo Alpha SDK and follow Arrington's admonishment to "go build something". Adobe's stated target is "allowing web developers to build and deploy web applications to the desktop", which could help define a whole new class of network aware applications. While Apollo promises to be a cross-platform environment, although support for Linux isn't expected until sometime after the full 1.0 release; a real shame given its incredible potential.
We're interested in anything Apollo related, so if you spot the first examples of Apollo applications in the wild, hit our tip box and let us know the skinny, dig?
[via TechCrunch]
With Halloween fast approaching, it's a great time to get in some practice defending your territory against zombies. In Graveyard Shift, you take aim at zombies and other creepy-crawlies, blasting them into splatters of cartoony green guts. It's a casual first-person shooter, and it's very easy to get the hang of - use the mouse to aim, click to fire. Graveyard Shift has at least 15 levels, and it might even have some secret stages I haven't unlocked yet.
They key to getting good at Graveyard Shift is learning to use ...

Reader Comments (Page 1 of 1)
Zatch said 8:50PM on 3-19-2007
I wonder...
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cesrage said 2:12PM on 3-24-2007
This could be it, finally a chance to make a difference , quick everyone jump on this like flys on shit, we can do it!
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Victor Agreda, Jr. said 8:52AM on 3-20-2007
webmonkey Marc Canter doesn't appear to enthused:
http://blog.broadbandmechanics.com/2007/03/yet-another-closed-platform
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iam_the_maharishi said 10:41AM on 3-21-2007
We already have so many runtimes to work on!!!! Why do we need one more????
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