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Google Reader now reports feed subscriber numbers, offers Publisher Tips page

Google Reader now reports feed subscriber numbers, offers Publisher Tips page

For a long time now, Google Reader has sat in the camp with other online RSS clients who unfortunately don't (or more correctly: couldn't) report the number of readers subscribed to a feed. This of course can frustrate publishers, as they only see one collective hit from Google Reader instead of an actual number of their readers using that client.

As of this morning, however, the Official Google Reader Blog has changed all of that. In fact, the gReader team has not only enabled their crawler to report an actual number of feed subscribers, that number also includes users who are simply subscribed to a feed via Google Homepage.

Not content to stop at mere numbers, the Google Reader team have also created a Tips for Publishers page that offers ideas for best practices, feed implementation, feed "auto-discovery" and even a few catches to look out for.

It might not have been the much-requested search update that gReader users are salivating for, but these new features should certainly put a smile on most publishers' faces.

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Featured Time Waster

Civiballs is a beautiful, soothing physics puzzle Time Waster

CiviballsI have an absolute weakness for physics games, and while Civiballs isn't the strongest physics-based game, what it lacks in the physics department it makes up for a few times over in style and fun.

In Civiballs, you are presented with a few colored balls, and your goal is to get those balls into the same-colored urn on the level. The "civi" part of Civiballs is that there are 3 sets of levels to play, each representing a different civilization. While the civilization doesn't affect gameplay, the artwork for each level is beautifully themed to it's appropriate era.

To play the game, you are given only one tool - a sword with which to cut the chains that are holding the balls. The puzzle part of the game is in figuring out what order, and with what timing to cut each chain. Do it right, and all the right balls end up in the right urns, with no stray balls entering an urn (a no-no). Do it wrong, and you get to start over again.

Civiballs is not terribly deep on gameplay; the entire game can be completed in about 15 minutes. But if you enjoy this type of game, it will be a very enjoyable 15 minutes.

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