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Microsoft will support OpenID

OpenIDBill Gates made a surprise announcement Tuesday during his keynote at the RSA security conference: Microsoft will support OpenID 2.0. Great, but what's OpenID?

You know how every time you sign up for a new web service, you have to create a username and password? And you know how you're always worried that you'll forget your login information, so you wind up using pretty much the same password for most sites? And then you get all worried that someone at one site could find a way into your bank records, so you start creating variation until you can't remember which password goes with which site.

If you're someone who regularly has to click the "forgot password" link on web sites, OpenID is made for you. It's a system that allows you to login to mulitiple web sites with a single username and password, which is actually a personalized URL that securely stores your user information. OpenID is the free and open source invention of Brad Fitzpatrick, creator of LiveJournal.

OpenID would also seem to be competition for Microsoft's Passport system, which works primarily with Microsoft sites. Microsoft is the largest company so far to announce support for OpenID, which currently works with sites including LiveJournal, Zooomr, and Vox.

[via Thomas Hawk]

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Civiballs is a beautiful, soothing physics puzzle Time Waster

CiviballsI have an absolute weakness for physics games, and while Civiballs isn't the strongest physics-based game, what it lacks in the physics department it makes up for a few times over in style and fun.

In Civiballs, you are presented with a few colored balls, and your goal is to get those balls into the same-colored urn on the level. The "civi" part of Civiballs is that there are 3 sets of levels to play, each representing a different civilization. While the civilization doesn't affect gameplay, the artwork for each level is beautifully themed to it's appropriate era.

To play the game, you are given only one tool - a sword with which to cut the chains that are holding the balls. The puzzle part of the game is in figuring out what order, and with what timing to cut each chain. Do it right, and all the right balls end up in the right urns, with no stray balls entering an urn (a no-no). Do it wrong, and you get to start over again.

Civiballs is not terribly deep on gameplay; the entire game can be completed in about 15 minutes. But if you enjoy this type of game, it will be a very enjoyable 15 minutes.

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