Filed under: Design, Developer, Fun, Games, Internet, News, Windows, Macintosh, Linux, Open Source, Social Software
Second Life open sources their client
I don't care if you dislike Second Life, think it is stupid, or whatever, the fact that they will open source their client is a bold and smart move. This means people can and will be able to create the system they want and make the kind of software they want it to be. Developers will be able to do infinitely more than they could before now that the Second Life client will be their to tinker with. If you want to breathe fire into your software, give it away and let the developer community loose on it. Second Life's creators think this move on their part will help the community grow faster than ever before. The main idea behind Second Life is a user-generated world, and now this paradigm extends to the client itself.
So, just how good at time waster games are you? Think you've got the stuff? Well, The World's Hardest Game 2.0 doesn't think you do.
Yes, amazingly, it's possible to have a sequel to a game called "The World's Hardest Game". It doesn't seem logically possible, since if the first one was actually the world's hardest, how could another one come along and share the moniker? It made me doubt the name in the first place. That is, until I tried the game.
The mechanics of the game are very simple. You are a small red square, ...
