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January 2007: Month of Apple Bugs

AppleI hate to be the one to bring down fire and brimstone from Apple users upon my head, but I must venture under the torrid sky for a few moments. Through some carefully placed corporate propaganda in no small number of places, Apple has tried (rather successfully) to convince its users that Mac OS is impervious and invincible, while the company we love to hate (Microsoft) continues to wallow in its own filth and bug-infested software. Apple has been painting a very pretty picture of late, but their rose-colored glasses may start to turn a shade of orangish-pink come 2007. In January, two security researchers plan to reveal a bug in OS X or in an OS X application every day of the month that has previously been undocumented. Now, before you all put on the spandex suits and burn this blog down with your flame-throwers, this is honestly a good thing for Apple and Mac users lovers everywhere. My tiny little point here is that Macs are NOT perfect, and that Apple is over-selling the idea just a bit too much. Anyone who really knows a Mac can tell you that there are vulnerabilities in a Mac. They most likely won't tell you that, lest Mr. Steve have their head on an Apple-logo laser-etched platter. NO matter what brand of non-sense you buy, it will be interesting to see how Apple responds to these guys and their security research sanctioned fault-finding. That is if Apple doesn't throw them under a bus first. If and when these guys find the vulnerabilities they claim are there, it will make OS X better for all Macdom. It will be interesting to see how well Apple does damage control, since Microsoft is usually the one doing that. I guess you could call it "a-bug-a-day."

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Featured Time Waster

Civiballs is a beautiful, soothing physics puzzle Time Waster

CiviballsI have an absolute weakness for physics games, and while Civiballs isn't the strongest physics-based game, what it lacks in the physics department it makes up for a few times over in style and fun.

In Civiballs, you are presented with a few colored balls, and your goal is to get those balls into the same-colored urn on the level. The "civi" part of Civiballs is that there are 3 sets of levels to play, each representing a different civilization. While the civilization doesn't affect gameplay, the artwork for each level is beautifully themed to it's appropriate era.

To play the game, you are given only one tool - a sword with which to cut the chains that are holding the balls. The puzzle part of the game is in figuring out what order, and with what timing to cut each chain. Do it right, and all the right balls end up in the right urns, with no stray balls entering an urn (a no-no). Do it wrong, and you get to start over again.

Civiballs is not terribly deep on gameplay; the entire game can be completed in about 15 minutes. But if you enjoy this type of game, it will be a very enjoyable 15 minutes.

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