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Mike Elgan says go wild with widgets

WidgetsMike Elgan, the guy who maintains the always entertaining Mike's List email list and related blog The Raw Feed, has an article up at Computerworld encouraging the liberal use of widgets. His idea is that since many computer users have either a laptop that they're not regularly using (only used for travel), or an older machine around that is still serviceable but not currently in use, this extra machine could be put into use as a widget display machine, for want of a better phrase.

When I starting reading his article, the first thing that came to mind was that I didn't think there are enough compelling widgets to make this a reasonable idea. But Mike addresses that by saying that although no one widget engine has all that many compelling widgets, the secret of his plan is to simply scoop the very best from as many widget engines as you need to use. Since they're being set up on a spare machine for this express purpose, you don't have to be cautious about using resources for displaying the widgets.

Mike provides a very useful list of current widget engines including (but not limited to) Konfabulator, er, I mean Yahoo Widgets, Google Desktop, Kapsules (site currently down due to server attack), Serence KlipFolio, and the venerable Active Desktop that is built into all versions of Windows since IE 4 SP1.

Mike also makes mention of other widget engines, including platform specific ones for Mac and Linux, and some non-free ones that are also certainly worth a look. And make sure to check out the last page of his article for some inspiration as to what is possible if you want to take the time to put together a truly personalized information portal.

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Featured Time Waster

Civiballs is a beautiful, soothing physics puzzle Time Waster

CiviballsI have an absolute weakness for physics games, and while Civiballs isn't the strongest physics-based game, what it lacks in the physics department it makes up for a few times over in style and fun.

In Civiballs, you are presented with a few colored balls, and your goal is to get those balls into the same-colored urn on the level. The "civi" part of Civiballs is that there are 3 sets of levels to play, each representing a different civilization. While the civilization doesn't affect gameplay, the artwork for each level is beautifully themed to it's appropriate era.

To play the game, you are given only one tool - a sword with which to cut the chains that are holding the balls. The puzzle part of the game is in figuring out what order, and with what timing to cut each chain. Do it right, and all the right balls end up in the right urns, with no stray balls entering an urn (a no-no). Do it wrong, and you get to start over again.

Civiballs is not terribly deep on gameplay; the entire game can be completed in about 15 minutes. But if you enjoy this type of game, it will be a very enjoyable 15 minutes.

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