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Sunrise, Freaky Friday Find

sunriseI've been using Plucker off and on for a while, and it's great. While the WristPDA is a little small for reading really long pages, it's great for those quickie blog entries from around the web. Sunrise seems a bit redundant (Plucker can handle RSS, which seems to be what many are using Sunrise for), but there are a few tricks it will do... For instance, there's a Mozilla extension that'll allow you to quickly send a page to Sunrise for later offloading to your PDA. In Plucker this takes several steps (unless I'm missing something). There is also some scripting support, from URI rewriting to dynamic document properties. Sunrise also uses Rhino as a scripting engine inside the SDL's you create. While you won't have full JavaScript functionality, it does provide some core objects. There is a handy walkthrough at MobileRead's forums. Unfortunately, the original docs are missing, though I found them through the magic of the Internet Archives. See the old FAQ here. One thing I learned: Sunrise was written by the same person who wrote JPluck, which makes sense, as Sunrise is a Java app and essentially JPluck 2). And supposedly Sunrise is intended to become a commercial app. It doesn't appear to exist yet though, but there's a tiny bit of info here, where author Laurens explains why the Palm OS is a dead end for Sunrise... So is anybody out there using this thing, or the commercial version?

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Featured Time Waster

Civiballs is a beautiful, soothing physics puzzle Time Waster

CiviballsI have an absolute weakness for physics games, and while Civiballs isn't the strongest physics-based game, what it lacks in the physics department it makes up for a few times over in style and fun.

In Civiballs, you are presented with a few colored balls, and your goal is to get those balls into the same-colored urn on the level. The "civi" part of Civiballs is that there are 3 sets of levels to play, each representing a different civilization. While the civilization doesn't affect gameplay, the artwork for each level is beautifully themed to it's appropriate era.

To play the game, you are given only one tool - a sword with which to cut the chains that are holding the balls. The puzzle part of the game is in figuring out what order, and with what timing to cut each chain. Do it right, and all the right balls end up in the right urns, with no stray balls entering an urn (a no-no). Do it wrong, and you get to start over again.

Civiballs is not terribly deep on gameplay; the entire game can be completed in about 15 minutes. But if you enjoy this type of game, it will be a very enjoyable 15 minutes.

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