I have an absolute weakness for physics games, and while Civiballs isn't the strongest physics-based game, what it lacks in the physics department it makes up for a few times over in style and fun.
In Civiballs, you are presented with a few colored balls, and your goal is to get those balls into the same-colored urn on the level. The "civi" part of Civiballs is that there are 3 sets of levels to play, each representing a different civilization. While the civilization doesn't affect gameplay, the artwork for each level is beautifully themed to it's appropriate era.
To play the game, you are given only one tool - a sword with which to cut the chains that are holding the balls. The puzzle part of the game is in figuring out what order, and with what timing to cut each chain. Do it right, and all the right balls end up in the right urns, with no stray balls entering an urn (a no-no). Do it wrong, and you get to start over again.
Civiballs is not terribly deep on gameplay; the entire game can be completed in about 15 minutes. But if you enjoy this type of game, it will be a very enjoyable 15 minutes.
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Pete Gregorio said 9:23PM on 12-14-2005
Cool, one of the burgeoning facets of Digital Image Rendering Technology (D.I.R.T.). This is my new anacronym for what is misleadingly called Digital Photography. Too many of my gallery visitors think that with a name that includes Photography, it should strive to be just like film. If you have a better one that DIRT (and that wouldn't be hard), pipe it over to http://www.circon.blogspot.com
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