Microsoft and the de-menuing of everything


So, just how good at time waster games are you? Think you've got the stuff? Well, The World's Hardest Game 2.0 doesn't think you do.
Yes, amazingly, it's possible to have a sequel to a game called "The World's Hardest Game". It doesn't seem logically possible, since if the first one was actually the world's hardest, how could another one come along and share the moniker? It made me doubt the name in the first place. That is, until I tried the game.
The mechanics of the game are very simple. You are a small red square, ...
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Reader Comments (Page 1 of 1)
Victor Agreda, Jr. said 7:55PM on 11-02-2005
Well, it could be worse. They do like Apple and defy their own guidelines (oh wait, MS does that too), or make every app with a different UI so they all look like they were acquired by a team of drunks pub-crawling on a Friday night...
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Ted said 8:38AM on 11-03-2005
This means trouble for people who use screen reading software as a solution for low- and no-vision. Menus are easy to navigate, especially after you learn the alt + whatever shortcuts. Graphics are a pain unless properly labeled.And then they can still be a pain.
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Randy said 10:58AM on 11-03-2005
The more things change... Solaris did this nearly ten years ago on their GUI desktop - when I saw the Microsoft version of the dashboard I got this incredible sense of deja vu. Interesting that they (Microsoft) decided to go with that paradigm after all this time.
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Randy said 12:50PM on 11-03-2005
The more things change... Solaris did this nearly ten years ago on their GUI desktop - when I saw the Microsoft version of the dashboard I got this incredible sense of deja vu. Interesting that they (Microsoft) decided to go with that paradigm after all this time.
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submachine said 12:08PM on 11-04-2005
The more things change...the more difficult it is to re-learn them.
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