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Slammin' the iTunes XML parser

poscastxmlIt can't be all sunshine and lollipops in iTunes podcasting heaven, can it? Lest you think I'm the ultimate Apple fanboy, here is a good example of Cupertino sometimes not getting their act together. Sam Ruby has a pretty scathing review of the XML parser in iTunes.

The problem is, if iTunes has a crummy parser (that is, nonstandard) and podcasting suddenly catches fire (more than it has already), the older, more "standard" XML for podcasts could cause confusion to the user... The twist is Apple has listened to bloggers, and within days had a crack team working on their tags. Or something like that.

But the saga continues. Apple's struggle at this point is tough. Do you introduce a corporate-designed structure, in part because you wish to add features like chapters? Many of Apple's modifications or just plain weirdness with iTunes is to play nice with the iPod (note the new podcast section on the iPod). Some was probably necessitated by corporate governance. The other option is to accept the older "standard" because it's the more community-minded thing to do. Or is there a third option?
 

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Civiballs is a beautiful, soothing physics puzzle Time Waster

CiviballsI have an absolute weakness for physics games, and while Civiballs isn't the strongest physics-based game, what it lacks in the physics department it makes up for a few times over in style and fun.

In Civiballs, you are presented with a few colored balls, and your goal is to get those balls into the same-colored urn on the level. The "civi" part of Civiballs is that there are 3 sets of levels to play, each representing a different civilization. While the civilization doesn't affect gameplay, the artwork for each level is beautifully themed to it's appropriate era.

To play the game, you are given only one tool - a sword with which to cut the chains that are holding the balls. The puzzle part of the game is in figuring out what order, and with what timing to cut each chain. Do it right, and all the right balls end up in the right urns, with no stray balls entering an urn (a no-no). Do it wrong, and you get to start over again.

Civiballs is not terribly deep on gameplay; the entire game can be completed in about 15 minutes. But if you enjoy this type of game, it will be a very enjoyable 15 minutes.

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