Filed under: Photo, Video, Adobe
Adobe talks GPU acceleration for video apps - is Photoshop next?
We told you a while back about how the latest version of Adobe Flash supports using your computer's graphics processing unit (GPU) to speed up video playback. Well, Adobe has even bigger plans for GPU acceleration in its video apps, and maybe even in Photoshop. Adobe blogger John Nack lays out all the details in a new post, including plans to optimize for specific GPU models.Photoshop is definitely getting multi-core and GPU acceleration, although Nack says he can't spill the details yet. Pixel Bender is an early example of the kinds of features this could bring with it. Some new features only work with NVIDIA graphics cards so far, but Adobe is looking at supporting OpenCL in the future. Then there's the aforementioned hardware optimization: just like Adobe apps used to be optimized for PowerPC and Intel processors, they'll now be optimized for different graphics hardware.





When Apple first started rejecting iPhone apps for strange or controversial reasons, it was newsworthy, but after a while it became impractical to write about all of these rejections, because - my gosh! - you could fill an entire site with these! 

So, just how good at time waster games are you? Think you've got the stuff? Well, The World's Hardest Game 2.0 doesn't think you do.
Yes, amazingly, it's possible to have a sequel to a game called "The World's Hardest Game". It doesn't seem logically possible, since if the first one was actually the world's hardest, how could another one come along and share the moniker? It made me doubt the name in the first place. That is, until I tried the game.
The mechanics of the game are very simple. You are a small red square, ...
